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    • CommentAuthorLisaAE
    • CommentTimeMay 29th 2020
    World of Warcraft can be complex at times base. Some players want one thing, others want another, and it becomes harder and harder to find the millions of gamers to concur. One thing that much of the player base appears to agree on is the better, the characters. World of Warcraft allows up to 50 characters, with the per-realm cap being 10, and it's a common criticism for players to ask for more (though 50 characters certainly sounds like more than enough).

    But with all those characters, how can you get them to all max level? World of Warcraft provides plenty of ways to boost this -- XP potions, heirloom gear, even buyable character boosts -- but 120 amounts is much to make it through regardless of what you've got to help out. That's a part of why Blizzard turned a lot of heads with the event they've been running for the last couple of months or so. To help support players to stay at home during the COVID-19 pandemic, Blizzard provided double-XP for many players on the retail servers. While Classic players weren't able to gain this (which would defeat the entire purpose of Classic anyway), anybody playing the Battle for Azeroth servers were.

    This ignited a massive influx of new alts, as players were able to level pretty quickly, especially with a complete set of heirlooms and the War Mode experience enthusiast on also. Now, however, it is coming an end, with April 20th -- just players aren't wanting it to finish. On social media across Reddit and Twitter, lovers are requesting Blizzard to extend the event. We still aren't much closer, if closer whatsoever, to the conclusion of isolation and self-quarantine, so having the occasion extended would still serve as a great boost for players still stuck inside.

    Some have called for it to be extended indefinitely, since it makes the leveling process significantly quicker, which makes the journey through outdated expansions and material a simpler grind. It is even better for dungeons, in which the substantial experience reward at the end goes twice as far.Blizzard has not commented on this recently, and it remains to be seen if the player base will have their prayers answered. 1 thing is for certain, it might go a long way to make the phases of self-isolation a great deal more intriguing. Hopefully Blizzard listens to their fanbase and extends the event for a few more weeks.

    But among the new zones and attributes in the games, Blizzard is looking to correct some of the basic mechanics for gameplay as well. Throughout the release of the expansion's alpha , data miners found plans for modifications to the way that area of effect (AoE) abilities could work when Shadowlands drops in the autumn --and the instant response from top notch players was exciting.

    Data revealed that many AoE skills, especially ones for melee classes, were capped to just be effected on a certain number of enemies. Formerly, those abilities did not have caps.In a short post on Twitter, World First guild Complexity Limit's GM Maximum just replied to the news saying,"Capping AoE is poor." Last night, however, Blizzard looked to describe its decision after an outpouring of concern in the community. At a discussion post, the developer said that as electricity creeping continues in WoW, the"dominant tactic" for situations in dungeons and questing has been to pull bigger and larger groups of enemies to cleave down at once.

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